The Division Is Coming to the Tabletop as a Brutally Tactical Tabletop Role-Playing Game

The gritty universe from Tom Clancy’s The Division will be translated into a tabletop role-playing experience. A partnership has been formed to create a tabletop RPG that explores the franchise’s post-pandemic landscape. This initiative has been announced, with a crowdfunding campaign scheduled to launch in April of 2026.

"This project aims to deliver the franchise’s distinctive tension, tactical intensity, and iconic world-building to the tabletop, providing fans a new way to engage with The Division through deep narrative and player-driven missions," states an announcement.

Launch products are set to feature a starter set, core rulebooks, a GM screen, figurines, and several deluxe editions.

Exploring The Division's Apocalyptic World

In this universe, a deadly virus known as Green Poison was released in New York City, plunging the nation into turmoil. As the pandemic escalates, society crumbles and hostile groups rise, turning the city into a battlefield. To preserve law and order, the authorities {activate|deploy] The Division, a covert network of sleeper agents. This is where the players enter the story.

Work on the RPG has been underway for approximately three years, and it is reportedly complete. The forthcoming crowdfunding effort will function as a pre-launch sales platform to access a wider audience, particularly in North America. Manufacturing is slated to begin right after the campaign, with shipping projected for the latter part of 2026.

An Innovative Tactical System: The GRIS System

An early look at the game's rules confirms it uses 10-sided dice predominantly through its proprietary GRIS system, promoting a fast-paced and tactical approach. Players leverage skills or traits to roll a handful of dice, usually from one to five d10s.

  • Instead of summing the total, participants choose a single “resolution die” from the group.
  • This die is then measured against a set challenge number.
  • Achieving a perfect 10 grants special effects, such as increased harm or boosted support.

Combat Focus On Positioning and Situational Insight

Fights stress placement and situational awareness, mirroring the video games. Factors like cover, elevation, or visibility have a direct impact dice rolls. This system is designed to favor coordination and clever tactics instead of simple statistics.

A Novel Health Mechanic

The way health is tracked adds a interesting thematic twist. Agents have a injury limit; taking heavy hits weakens their capabilities by lowering the size of their dice pool.

  1. At zero health, an agent is downed, but they’re not unconscious.
  2. They can still crawl and take limited actions, simulating the last stand common to many shooter games.
  3. Any player in this state must roll on a trauma table, risking persistent effects like shock or mobility-impairing wounds.

A Ready-to-Play Adventure

A free Quickstart Guide will be released soon. It contains a ready-to-play introductory scenario called Ashes of Murray Hill. In this mission, players spearhead the hunt for a lost doctor squad and work to stop an assault by the notorious Rikers faction, who have seized control of that NYC neighborhood. More specifics and the complete product lineup will be unveiled closer to the Kickstarter start date.

Chelsea Lambert
Chelsea Lambert

A seasoned gaming strategist with over a decade of experience in analyzing trends and crafting winning approaches for enthusiasts.